OpenRA / OpenRA/OpenRA

VoiceAnnouncement should have a percentage chance defined.

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Feature
Dominant language
C#
Stars
17.4k
Forks
3k
Avg merge
1d 12h
Merged PRs (30d)
14

Description

RA2 fear voices were played in like 33%-50% chances, adding that in would replicate that behavior.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Locate the VoiceAnnouncement entry point and inspect how voice playback is selected. Add the percentage chance described in the issue so announcements follow the referenced RA2 behavior, then verify the resulting selection behavior with the project's existing checks.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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