OpenRA / OpenRA/OpenRA

FallsToEarth needs more control over spinning acceleration

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Feature
Dominant language
C#
Stars
17.4k
Forks
3k
Avg merge
1d 12h
Merged PRs (30d)
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Description

When trying to implement Kirov bomber, its husk needs to spin and fall down to earth.
Current implementation only looks good for helicopters, as it makes the husk spin faster and faster and doesn't fit slow falling blimps.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the FallsToEarth implementation and examining how it controls spinning acceleration for the Kirov bomber husk. Done means the behavior can support both helicopter-like spinning and the slower spin needed by falling blimps without breaking the existing use case.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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