Mechanic for Chem troop + grenadier crush damage
Open
Nobody has claimed this yet.
Idea/Wishlist
Tiberian Dawn
- Dominant language
- C#
- Stars
- 17.4k
- Forks
- 3k
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 14
Description
The addition of a mechanic that damaged vehicles for crushing the Chem troopers or grenadiers would be beneficial to TD balancing as well as adding some more features.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. First determine the intended crushing-damage rules for Chem troopers and grenadiers, then identify the relevant vehicle and unit mechanics before defining tests that demonstrate the balancing behavior is complete.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100