OpenKore / OpenKore/openkore

Add another way to deal with failed mapRoute TalkNPC portals

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feature request
Dominant language
Perl
Stars
1.5k
Forks
1.2k
PR merge metrics
No merged PRs in 30d

Description

Describe the solution you'd like

Right now the route_removeMissingPortals_NPC can royally complicate openkore if it deletes an important npc portal like a map channel manager or an npc that makes the bot leave eden or something like that.

Maybe a retry that relloged? moved away? idk

Also, not the place but route_removeMissingPortals_NPC currently points to portals_lut in the failed airship travel, which is wrong

Additional context

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Locate the route_removeMissingPortals_NPC implementation and trace its handling of failed airship travel, including the portals_lut reference. Determine the intended recovery behavior for important NPC portals, then verify that missing-portal handling no longer removes required portals and that the airship path uses the correct lookup.

Written by the indexing model from the issue text.

Assessment

Tech stack
perl
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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