OpenKore / OpenKore/openkore

0BF6

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bug
Dominant language
Perl
Stars
1.5k
Forks
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PR merge metrics
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Description

Openkore version git

version ctime:2026_02_27

XKore Mode

XKore 0

RO Server Name

free2play-ro

Link to RO server

http://free2playro.com/

Result

when the bot select character it show packet 0BF6 and log out form game
Packet Tokenizer: Unknown switch: 0BF6
Incoming data left in the buffer:

3 bytes 2026.02.27 18:47:55
0> CD 00 B8

ip 154.215.14.71
port 6900
master_version 5
private 1
pincode 0
version 7
serverType kRO_RagexeRE_2021_11_03
charBlockSize 175
serverEncoding Western
addTableFolders kRO/RagexeRE_2021_11_03;translated/kRO_english;kRO

Relevant Log Output

Expected Result

when the bot select character it show packet 0BF6 and log out form game
Packet Tokenizer: Unknown switch: 0BF6
Incoming data left in the buffer:

3 bytes 2026.02.27 18:47:55
0> CD 00 B8

How to Reproduce

when the bot select character it show packet 0BF6 and log out form game
Packet Tokenizer: Unknown switch: 0BF6
Incoming data left in the buffer:

3 bytes 2026.02.27 18:47:55
0> CD 00 B8

Image

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start at the Packet Tokenizer path that reports the unknown 0BF6 switch, using the supplied serverType kRO_RagexeRE_2021_11_03 and packet bytes as the reproduction context. Done means the character-selection response is recognized for this server configuration and no longer causes the bot to log out.

Written by the indexing model from the issue text.

Assessment

Tech stack
perl
Domain
game-dev, networking
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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