0BF6
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- Dominant language
- Perl
- Stars
- 1.5k
- Forks
- 1.2k
- PR merge metrics
- No merged PRs in 30d
Description
Openkore version git
version ctime:2026_02_27
XKore Mode
XKore 0
RO Server Name
free2play-ro
Link to RO server
Result
when the bot select character it show packet 0BF6 and log out form game
Packet Tokenizer: Unknown switch: 0BF6
Incoming data left in the buffer:
3 bytes 2026.02.27 18:47:55
0> CD 00 B8
ip 154.215.14.71
port 6900
master_version 5
private 1
pincode 0
version 7
serverType kRO_RagexeRE_2021_11_03
charBlockSize 175
serverEncoding Western
addTableFolders kRO/RagexeRE_2021_11_03;translated/kRO_english;kRO
Relevant Log Output
Expected Result
when the bot select character it show packet 0BF6 and log out form game
Packet Tokenizer: Unknown switch: 0BF6
Incoming data left in the buffer:
3 bytes 2026.02.27 18:47:55
0> CD 00 B8
How to Reproduce
when the bot select character it show packet 0BF6 and log out form game
Packet Tokenizer: Unknown switch: 0BF6
Incoming data left in the buffer:
3 bytes 2026.02.27 18:47:55
0> CD 00 B8
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the Packet Tokenizer path that reports the unknown 0BF6 switch, using the supplied serverType kRO_RagexeRE_2021_11_03 and packet bytes as the reproduction context. Done means the character-selection response is recognized for this server configuration and no longer causes the bot to log out.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- perl
- Domain
- game-dev, networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100