unknown switch 0BF6 and 0A15 ,and sometimes the skill list is empty
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- Dominant language
- Perl
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Description
unknown switch 0BF6 and 0A15 ,and sometimes the skill list is empty
I'm using a private server. At first, I couldn't log in. After looking through the posts here, I added "0436 23, 02F747" to the recvpackets.txt document. Then I successfully logged into the server and could run the program with normal attacks. I've already supplemented the skill lists of the latest fourth - stage classes JOB in the SKILL_ID_HANDLE.TXT, such as Dragon Knight.However, it still prompts that 0BF6 and 0A15 are unknown. Also, sometimes after starting OPENKORE, the skill list can be read and skills can be released normally, while sometimes the skill list is empty. I sincerely hope someone can help solve this problem. Thank you very much!
console_ro4ever001_0.txt
errors.txt
chat_ro4ever001_0.txt
console.txt
SKILL_id_handle.txt
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- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the attached console and error logs alongside recvpackets.txt and SKILL_id_handle.txt, focusing on the unknown 0BF6 and 0A15 switches and the intermittent empty skill list. Reproduce the login and skill-loading behavior with the reported packet and skill mappings; done means both switches are handled and the skill list loads consistently.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- perl
- Domain
- cli
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100