OpenKore / OpenKore/openkore

[pserver]werid coords flying out of the map..

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#2,061 5 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Perl
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Description

xkore0 and xkore3 works fine with the server, but when the character move have a werid issue with the coords ..
here is my servers.txt .
servers.txt
and here is the issue i encounter( gif )
drift2
here is account if needed
ID:aabbcc1
PW:aabbcc1

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the attached servers.txt and reproducing the coordinate drift shown in the linked GIF with xkore0 and xkore3. Trace the movement and coordinate-handling entry points used by the pserver connection, then verify that character coordinates remain consistent with the map while moving.

Written by the indexing model from the issue text.

Assessment

Tech stack
perl
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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