CT portal issues!
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- Dominant language
- Perl
- Stars
- 1.5k
- Forks
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Description
#1: There is no stock support for entering CT4? There is no CT4 in portals info at all by default!
c_tower3 10 249 c_tower4 100 100 c r2 c c is what I used to get in (the 100 100 is a guess I didn't look nor care where it dumps me...)
#2: Portals in general seem to be wonky in there(despite looking correct in portals.txt)...I started up by the npc to 4, it went in, I used autostorage to make sure it could get back...at first it couldn't route to ct4 and was stuck in town with correct info so I manually walked it there in wxstart interface...then reloaded openkore. Works after that.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the CT4 portal behavior and comparing the default portal information with portals.txt. Trace the routing and autostorage return path in the wxstart interface; done means CT4 entry works and the character can route there and back without manual movement or reload.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- perl
- Domain
- cli, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100