OpenHellion / OpenHellion/Client

A proper tutorial

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enhancement good first issue help wanted
Dominant language
C#
Stars
13
Forks
1
PR merge metrics
No merged PRs in 30d

Description

The following is a proposal. Final implementation is likely to change.

Tutorials activate chronologically.

A Rude Awakening

Search derelict for a new Nanite Core -> Search Derelict Power section for a new Nanite Core
Warp to outpost -> Warp to Haven

A Safe Haven

  1. Find a new Cryopod
  2. Claim a Cryopod
  3. Pick up Catalyst
  4. Inspect Solar Panels
  5. Insert Catalyst
  6. Deploy Solar Panels
  7. Power up the station
  8. Pick up Welding Tool
  9. Place Welder in Cargo slot
  10. Refuel Welder via Cargo Interface
  11. Repair module

Refining 101

  1. Access Cargo Interface in Haven
  2. Open the Refinery tab
  3. Drag 100 Ice into the Refinery window
  4. Refine
  5. Unload from the Refinery
  6. If no welder: Place Welder in Cargo slot
  7. If not full: Refuel Welder via Cargo Interface

Home Sweet Home

  1. Access Airlock's Docking Controls
  2. Dock Airlock Module to Outpost
  3. Repair Airlock Module
  4. Access Life Support Interface
  5. Activate Life support
  6. Pressurize

Dock the fabricator to outpost

  1. Pilot Ship
  2. Travel to Fabricator
  3. Access the Ship's Docking Controls
  4. Dock Ship to Fabricator
  5. Travel to outpost
  6. Undock Fabricator from Ship
  7. Access Fabricators's Docking Controls
  8. Dock Fabricator to Haven

Safety check

A Proper Warp Drive

Checklist

  • Only one tutorial quest enabled at the same time.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named; begin by finding the existing tutorial or quest implementation in the Unity/C# client. Treat the listed sequence and the single-enabled-quest checklist as acceptance criteria, while confirming the final tutorial flow with maintainers because this is explicitly a proposal.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
content, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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