OpenBagTwo / OpenBagTwo/LighterEnd
More (and varied) Trial Spawners
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 8
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
Is your feature request related to a problem? Please describe.
Right now (v0.2.2), there's only one kind of Obelisk Chamber, and they all spawn Endermites. That makes a certain amount of lore sense, and they're certainly enough of a challenge, but more variety would be better.
Describe the solution you'd like
- Phantom Obelisk Structures (Moog's End Structures' Astral Hideaway would be perfect for these)
- A larger room that could accommodate End Slimes
- A vertical room with a lot of outcroppings where Shulkers could spawn (which would give a non-farm way of making shulker shells renewable)
Describe alternatives you've considered
This is strictly optional / low priority
Additional context
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the existing Obelisk Chamber and Endermite spawning implementation, then clarify which proposed Phantom, End Slime, or Shulker variant is in scope; done should be a reviewed and tested implementation of an agreed variant.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100