OpenBagTwo / OpenBagTwo/LighterEnd
Prevent flying mobs from flying down to the void
Open
Nobody has claimed this yet.
bug
help wanted
- Dominant language
- Java
- Stars
- 8
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
That just seems to be where they're wanting to go.
I haven't observed phantoms having this problem (but then again, a phantom would despawn).
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the reported behavior with flying mobs in the End and identify which mobs descend into the void. Review the relevant mob movement or spawning behavior; done means flying mobs no longer fly down into the void, while preserving the observed phantom behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100