NucleoidMC / NucleoidMC/server-wrapper

Better handle actions failure

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#8 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
Rust
Stars
3
Forks
6
Avg merge
8d 14h
Merged PRs (30d)
1

Description

failed to load game-configs: Reqwest(reqwest::Error { kind: Decode, source: Error("missing field `total_count`", line: 1, column: 95) })! excluding.

thought this might have been rate limit initially but I've tested multiple machines and tokens now. It seems github may have changed how the actions api works.

I would like to also request a different approach to actions failure then removing all of the mods that where previously downloaded. Especially since actions only keeps builds for 3 months I will need to run rebuilds for a decent amount of the games.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. Start by reproducing the GitHub Actions game-config loading failure and tracing the Rust code that handles the response and downloaded mods. Done means handling the changed API response and defining a failure path that preserves previously downloaded mods for rebuilds.

Written by the indexing model from the issue text.

Assessment

Tech stack
github-actions, rust
Domain
ci-cd, devops
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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