NucleoidMC / NucleoidMC/fantasy

Creating runtime worlds freezes server when specific datapacks are present

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#32 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
Java
Stars
143
Forks
48
Avg merge
1d 8h
Merged PRs (30d)
2

Description

Title says all.

To reproduce: install Multiworld mod and VanillaTweaks Wandering Trades datapack and create a world with /mv create

I'm reporting this here instead of the Multiworld repo because I had this happen in my own project that uses fantasy

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First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce with the Multiworld mod and VanillaTweaks Wandering Trades datapack, then run /mv create as described. Trace the runtime world-creation path and identify why the server freezes with these datapacks; done means world creation completes without freezing and the reproduction is covered by a regression check.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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