Micro Stutter in Undermine
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- lua
- Domain
- game-dev, performance
Research direction
Start by reproducing the reported stutter in Undermine with HandyNotes filters enabled for scrap piles, then disable those filters to confirm the difference. Trace the filter handling implicated by the report and use the linked videos and Reddit post as reproduction context; done means the relevant filters no longer cause the FPS drop without breaking their map behavior.
Written by the indexing model from the issue text.
Description
As the tittle says I was getting an odd FPS drop/stutter in Under Mine I posted to reddit and another person had the same issue the solution was: I had the hand notes map filter on for scrap piles that was causing the stutter and FPS drop (I turned them all off and that fixed the stutter).
Full Reddit Post: https://www.reddit.com/r/wow/comments/1k4xp8p/fps_stutter_in_undermine_amd_7900_xtx_ryzen_9/
Example videos of the stutter before I knew it was the handy notes add-on:
- Stutter at Med Settings: https://streamable.com/as03c6
- Stutter at Low Settings: https://streamable.com/j0ln7e
- No stutter in Dornogal, at High settings: https://streamable.com/afq8i6
Might want to look into handynote filters in undermine causing issues.
- Dominant language
- Lua
- Stars
- 20
- Forks
- 3
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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