Weird offset
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 181
- Forks
- 29
- PR merge metrics
- No merged PRs in 30d
Description
So I am extracting the data and trying to make a visulaizer of the data but the yaw is off especially at long straights.
Is this something the game does or could this weird offset be avoided?
https://github.com/Nenkai/PDTools/assets/153759092/d52176d4-71ae-4271-a785-a64a499b74c5
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is named. Reproduce the extracted yaw on long straights, compare the game data with the visualizer output, and determine whether the offset comes from PDTools extraction or the game; done means identifying the cause and confirming whether it can be avoided or is a game limitation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100