Nenkai / Nenkai/PDTools

proper docs for texture formats?

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Dominant language
C#
Stars
181
Forks
29
PR merge metrics
No merged PRs in 30d

Description

im trying to make a library like PDTools and i started doing Tex1, i just ported the code from C# to C++ and then tested it, then failed miserably, where can i find PROPER docs for the formats and ESPECIALLY GS transfers
also i dont understand: how can an image be 10245124 (SCE_GS_PSMCT32) but the size in bytes is less than that? and how is the transfer 64x1216?????

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Research direction

The issue names Tex1, SCE_GS_PSMCT32, and GS transfers but does not identify project files or tests. Start by reviewing the existing Tex1 implementation and comparing its format assumptions with authoritative texture and GS-transfer references. Done would require agreed documentation explaining the formats, byte sizes, and transfer dimensions.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
documentation, reverse-engineering
Issue type
Documentation
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

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