proper docs for texture formats?
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- Dominant language
- C#
- Stars
- 181
- Forks
- 29
- PR merge metrics
- No merged PRs in 30d
Description
im trying to make a library like PDTools and i started doing Tex1, i just ported the code from C# to C++ and then tested it, then failed miserably, where can i find PROPER docs for the formats and ESPECIALLY GS transfers
also i dont understand: how can an image be 10245124 (SCE_GS_PSMCT32) but the size in bytes is less than that? and how is the transfer 64x1216?????
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First steps
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Research direction
The issue names Tex1, SCE_GS_PSMCT32, and GS transfers but does not identify project files or tests. Start by reviewing the existing Tex1 implementation and comparing its format assumptions with authoritative texture and GS-transfer references. Done would require agreed documentation explaining the formats, byte sizes, and transfer dimensions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- documentation, reverse-engineering
- Issue type
- Documentation
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100