NebulaSS13 / NebulaSS13/Nebula

Projectiles do not transition across map edges

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#3,645 0 comments 0 reactions 0 assignees View on GitHub

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needs refactor/rewrite
Dominant language
DM
Stars
60
Forks
255
Avg merge
3d 2h
Merged PRs (30d)
77

Description

Description of issue

Projectiles do not transition between map edges when hitting a mimicked edge.

Difference between expected and actual behavior

Projectiles should be rerouted to the destination turf and continue their vector.

Steps to reproduce

Fire a bullet off the side off a map with a lateral mimicked connection.

Specific information for locating
Length of time in which bug has been known to occur

Presumably since lateral connections were added.

Client version, Server revision & Game ID

Current dev.

Issue bingo
  • Issue could be reproduced at least once
  • Issue could be reproduced by different players
  • Issue could be reproduced in multiple rounds
  • Issue happened in a recent (less than 7 days ago) round
  • Couldn't find an existing issue about this

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue with a projectile fired across a map edge that has a lateral mimicked connection. Trace the projectile's edge-transition handling and verify that it reaches the destination turf while preserving its vector. The issue names no files or tests, so identify the relevant entry point and add coverage for this scenario.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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