NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Runtime Bug]: DirectX 9 DLFG related crash on startup
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Description
Describe the bug
We have tried to run DirectX 9 game with remix-1.2.4 on multiple devices.
For some reason, it works on some of the devices, while on some devices it's impossible to run it (it just crashes on launch).
How do you reproduce the bug?
Crash occurs the same time application is being launched.
I attached 3 crash DMP's in case it can help.
What is the expected behavior?
The application can't launch on Laptop with RTX 4060. I think it should run on almost all RTX devices.
Version
remix-1.2.4
Logs
bridge64.log
remix-dxvk.log
bridge32.log
Crash dumps
NvRemixBridge.exe_20260113_125452.dmp
NvRemixBridge.exe_20260113_125807.dmp
NvRemixBridge.exe_20260113_125819.dmp
Media
https://github.com/user-attachments/assets/d79091f4-5761-4f13-8e28-5f5934922447
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the attached bridge64.log, bridge32.log, remix-dxvk.log, and the three NvRemixBridge.exe crash dumps for the startup failure on the RTX 4060. Compare the reported behavior across the affected devices and determine what evidence identifies the DirectX 9 DLFG-related cause; done means the game launches reliably on the affected configuration.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100