NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Runtime Bug]: Portal RTX Crashing randomly but not infrequently
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Description
Describe the bug
Played through the game, played a total of 5.3 hours according to steam, crashed on average more than once an hour.
How do you reproduce the bug?
Just playing, will crash. Usually around when portals are being placed or going through
What is the expected behavior?
Not to crash, of course
Version
1.8.1 According to log
Logs
bridge32.log
bridge64.log
remix-dxvk.log
Crash dumps
Did not find any crash dumps according to popup that occured after crash, did attach all logs though.
Media
No response
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the attached bridge32.log, bridge64.log, remix-dxvk.log, and hl2_d3d9.log for entries around crashes during portal placement or traversal. Reproduce the issue on version 1.8.1 if possible and use the logs to identify a consistent failure; done means the crash cause is isolated or a focused fix is identified and verified.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100