NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix

[Runtime Bug]: Portal RTX Crashing randomly but not infrequently

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#931 13 comments 0 reactions 0 assignees View on GitHub

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bug runtime triage
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Description

Describe the bug

Played through the game, played a total of 5.3 hours according to steam, crashed on average more than once an hour.

How do you reproduce the bug?

Just playing, will crash. Usually around when portals are being placed or going through

What is the expected behavior?

Not to crash, of course

Version

1.8.1 According to log

Logs

bridge32.log
bridge64.log
remix-dxvk.log

hl2_d3d9.log

Crash dumps

Did not find any crash dumps according to popup that occured after crash, did attach all logs though.

Media

No response

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the attached bridge32.log, bridge64.log, remix-dxvk.log, and hl2_d3d9.log for entries around crashes during portal placement or traversal. Reproduce the issue on version 1.8.1 if possible and use the logs to identify a consistent failure; done means the crash cause is isolated or a focused fix is identified and verified.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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