NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Texture Corruption] Prototype (2009) - Textures missing on Medium/High Shadow settings with RTX Remix
Nobody has claimed this yet.
- Dominant language
- No language data
- Stars
- 1.7k
- Forks
- 99
- PR merge metrics
- No merged PRs in 30d
Description
Describe the bug
When running Prototype (2009) with RTX Remix, texture rendering is highly dependent on in-game shadow settings:
Low Shadow Quality: Textures render correctly. The game is playable and the Remix menu (Alt + X) works.
Medium/High Shadow Quality: Most world textures fail to load and appear missing/corrupted (black/purple). The game does not crash and remains responsive.
The issue is consistent and reproducible by changing this specific setting.
How do you reproduce the bug?
Have a clean installation of Prototype 1 from Steam.
(Optional) Install any texture/UV mods.
Launch the game
In game video settings, set Shadow Quality to Medium or High.
Observe that most world textures (characters, buildings, terrain) are missing or corrupted.
Change Shadow Quality to Low - textures will render correctly.
What is the expected behavior?
No response
Version
1.1.0
Logs
bridge64.log
remix-dxvk.log
bridge32.log
Crash dumps
NvRemixBridge.exe_20250824_133949.dmp
Media
video uploaded to google drive:
https://drive.google.com/file/d/1nR-mw-Vh8uJMRec58ybavv3YCS2bys7J/view?usp=sharing
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing bridge64.log, bridge32.log, and remix-dxvk.log, then reproduce the issue in Prototype with Shadow Quality set to Low, Medium, and High. Compare the runtime behavior and logs across those settings; done means world textures render correctly at Medium and High without regressions at Low.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100