NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix

[Runtime Bug]: Frontlines: Fuel of War Flickering and high cpu usage

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bug jira runtime
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Description

Describe the bug

i7 10700f
RTX 4070
Win11 23h2 latest

Even at the main menu, I have 80% CPU usage (It lasted about an hour; it doesn't look like a shader compilation). There are a lot of freezes and stutters and flickering issues with textures.

How do you reproduce the bug?

Start any mission

What is the expected behavior?

The runtime should...

Version

1.1.0

Logs

bridge32.log
remix-dxvk.log
bridge64.log

Crash dumps

No response

Media

No response

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue with Frontlines: Fuel of War on Windows 11, then review bridge32.log, bridge64.log, and remix-dxvk.log for evidence of the high CPU usage, freezes, stutters, or texture flickering. Done means the runtime behavior is isolated and the reported menu and mission rendering or performance problems no longer occur under the stated setup.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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