NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Runtime Bug]: dxwrapper dd7to9 Compatibility Issues (Driver)
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Description
Describe the bug
dxwrapper has become extremely stable in its ability to wrap DX7 (and earlier) games to DX9. The majority of games I've tested now work properly!
However, Remix runs into various different issues while running these games. This thread is for Driver. See #861 for the issue about Spider-Man 2001.
How do you reproduce the bug?
- Install Remix to your game
- Install dxwrapper by extracting the latest
dx7 binariespackage to the game folder - Replace your dxwrapper config with this one:
dxwrapper.zip
Then:
- Run the game
- Observe the crash
What is the expected behavior?
The runtime should not crash.
Version
rtx-remix-for-x86-games-0fa7112-830-debugoptimized
Logs
bridge64.log
remix-dxvk.log
bridge32.log
Crash dumps
No response
Media
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Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing Driver with the attached dxwrapper configuration and the bridge32.log, bridge64.log, and remix-dxvk.log files. Compare the crash behavior against the stated DX7-to-DX9 setup; done means Driver launches and runs without the runtime crashing.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100