NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Runtime Bug]: STALKER Anomaly
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Description
Describe the bug
A bug happened where... upon opening the game, it crashes before the main menu loads.
How do you reproduce the bug?
- Download the latest version 1.5.3 of the game (it's a free standalone mod whitelisted by GSC Game World).
- Install Remix DXVK files into /bin folder (Client is 64bit only, bridge isn't needed)
- Open Stalker Anomaly Launcher, set renderer to DX8 (uses DX8 feature set, is actually running DX9 in practice)
- Launch. The launcher will close, the game window will open as a black screen then it crashes to desktop.
This crashing issue cannot be reproduced on standalone DXVK going as far back as DXVK 2.0 from November 10th, 2022. Standalone DXVK loads up the game in Vulkan as expected using the d3d9.dll file.
What is the expected behavior?
The runtime should... open the game. The menu should load.
Version
Commit c8a01c1 of Remix-DXVK
Logs
Crash dumps
No crash logs are produced.
Media
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing remix-dxvk.log and the launch path after the Stalker Anomaly Launcher selects the DX8 renderer and loads d3d9.dll from /bin. Compare this failure with the reported standalone DXVK behavior; done means the game reaches its main menu without crashing.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100