NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix

[Runtime Bug]: "Crash Time 2/Alarm für Cobra 11: Burning Wheels" crashes

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bug jira runtime
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Description

Describe the bug

The game starts to the menu without a problem, but when trying to load the game world it crashes.

How do you reproduce the bug?
  1. Start the game
  2. Load the career mode
  3. Try spawn into the game
What is the expected behavior?

The runtime should...

Version

0.6.0+f02a859a

Logs

d3d9.log
d3d9_01.log
NvRemixBridge.log
NvRemixBridge_01.log
BurningWheels_d3d9.log
BurningWheelsHi_d3d9.log

Crash dumps

NvRemixBridge.exe_20250119_184144.dmp

Media

https://github.com/user-attachments/assets/749ef14c-8957-4026-b5bf-c11be2546489

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Begin with the reproduction steps and inspect d3d9.log, BurningWheels_d3d9.log, and NvRemixBridge.exe_20250119_184144.dmp alongside the provided media. Compare the menu and career-mode spawn paths; done means identifying the runtime crash cause and confirming the game can spawn into the world without crashing.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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