NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Runtime Bug]: "Crash Time 2/Alarm für Cobra 11: Burning Wheels" crashes
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- Stars
- 1.7k
- Forks
- 99
- PR merge metrics
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Description
Describe the bug
The game starts to the menu without a problem, but when trying to load the game world it crashes.
How do you reproduce the bug?
- Start the game
- Load the career mode
- Try spawn into the game
What is the expected behavior?
The runtime should...
Version
0.6.0+f02a859a
Logs
d3d9.log
d3d9_01.log
NvRemixBridge.log
NvRemixBridge_01.log
BurningWheels_d3d9.log
BurningWheelsHi_d3d9.log
Crash dumps
NvRemixBridge.exe_20250119_184144.dmp
Media
https://github.com/user-attachments/assets/749ef14c-8957-4026-b5bf-c11be2546489
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Begin with the reproduction steps and inspect d3d9.log, BurningWheels_d3d9.log, and NvRemixBridge.exe_20250119_184144.dmp alongside the provided media. Compare the menu and career-mode spawn paths; done means identifying the runtime crash cause and confirming the game can spawn into the world without crashing.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100