NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
25 to life | game is not captured
Open
Nobody has claimed this yet.
bug
runtime
triage
- Dominant language
- No language data
- Stars
- 1.7k
- Forks
- 99
- PR merge metrics
- No merged PRs in 30d
Description
Describe the bug
game is not captured, it's simple.
How do you reproduce the bug?
just launch
What is the expected behavior?
No response
Version
0.6.0
Logs
TTL_d3d9.log
NvRemixBridge.log
dxwrapper-ttl.log
Crash dumps
No response
Media
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue by launching 25 to Life with RTX Remix version 0.6.0, then inspect TTL_d3d9.log, NvRemixBridge.log, and dxwrapper-ttl.log for where capture stops. Use the attached screenshots as context; done means the game is captured successfully rather than failing at launch.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100