NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Toolkit feature]: Camera Light - Disable Volumetric Lighting
@nxkb is already working on this.
Since Nov 18, 2024.
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Description
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What is the context of the feature/improvement?
I'm not sure if this is because volumetric light was enabled when I took the capture - but is there a way we can disable the volumetric lighting that's in the toolkit camera's light? When it's enabled I noticed everything's clear when I move the camera around, but when it sits still it becomes foggy making things a little less clear to see.
Please describe the feature/improvement?
To toggle volumetric lighting off while editing in the toolkit when the Camera Light is enabled.
What would be your solution? (optional)
...
Version
2024.5.1
Media
https://github.com/user-attachments/assets/99aa5625-1939-46a7-9625-2eb040f3e3b7
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