NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix

[Toolkit feature]: Camera Light - Disable Volumetric Lighting

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@nxkb is already working on this.

Since Nov 18, 2024.

feature jira runtime toolkit
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Description

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What is the context of the feature/improvement?

I'm not sure if this is because volumetric light was enabled when I took the capture - but is there a way we can disable the volumetric lighting that's in the toolkit camera's light? When it's enabled I noticed everything's clear when I move the camera around, but when it sits still it becomes foggy making things a little less clear to see.

Please describe the feature/improvement?

To toggle volumetric lighting off while editing in the toolkit when the Camera Light is enabled.

What would be your solution? (optional)

...

Version

2024.5.1

Media

https://github.com/user-attachments/assets/99aa5625-1939-46a7-9625-2eb040f3e3b7

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