NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix

[Runtime Bug]: The following Remix settings aren't saved/doesn't stick:

Open
#539 8 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

bug jira runtime
Dominant language
No language data
Stars
1.7k
Forks
99
PR merge metrics
No merged PRs in 30d

Description

Describe the bug
  • Raytracing modes
  • Enable Volumetric Lighting
  • Anti Ghost
  • Enable V-sync
How do you reproduce the bug?

Restart the game, preferences for these settings doesn't stick.

What is the expected behavior?

Remember our specific settings

Version

0.5.1

Logs

No response

Crash dumps

No response

Media

No response

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue on RTX Remix 0.5.1 by changing the listed raytracing, volumetric lighting, Anti Ghost, and V-sync settings, then restarting the game. Trace where these preferences are persisted and loaded; done means each setting retains its chosen value after restart.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.