NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
3D elements in Blur are rendered in shades of red and green
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Description
When opening Blur with RTX Remix enabled, all 3D elements (including the scene that serves as the background to the game's title screen) are rendered in shades of red and green.
- Using Remix 0.5.0
- NVidia RTX 4070 Ti Super
- Currently on Nvidia driver 522.22, tested with many others.
- Tested with non-updated version of the game and update 2.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing Blur with RTX Remix 0.5.0 using the reported GPU, driver, and game versions, then compare the rendering behavior across the listed driver and update combinations. The issue names no source file or test; done means all 3D elements, including the title-screen background scene, render without red or green tinting.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 28/100