NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Toolkit feature]: Dragging-slider-incremental values are too high for certain settings
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Description
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What is the context of the feature/improvement?
When grabbing and dragging the slider for Intensity and Radius, for lights, the increments to increase/decrease is 325 units, which is way too high IMO. Should be incremented by like 0.5 or even 0.1. This would be especially useful for small light sources who doesn't need to produce high amounts of light.
The same thing happens for Emissive Intensity, and possible in other places as well.
Please describe the feature/improvement?
As described above
What would be your solution? (optional)
...
Version
2024.3.0
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