NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix

Bully: Scholarship Edition - Crash on Play [regression]

Open
#461 1 comment 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

bug jira runtime
Dominant language
No language data
Stars
1.7k
Forks
99
PR merge metrics
No merged PRs in 30d

Description

Describe the bug

Attach files!

To Reproduce
Steps to reproduce the behavior:

  1. Set up Bully: Scholarship Edition for Remix compatibility and use a DXVK-Remix build no older than Build 442
  2. Open the game via Steam
  3. Select "Story" and load into or start a new game
  4. Release build will reach a Bridge crash; Debug-Optimized will fail a dxvk-remix assert before said crash

Expected behavior

  • Game should begin loading and be partially playable (albeit with precision errors).

Screenshots
NvRemixBridge_IwwKVsSMZ2
Bully_Sd569r9f9r

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with src/d3d9/d3d9_common_texture.cpp, especially lines 340-352 introduced by commit a977da4, then reproduce with DXVK-Remix Build 520 and Bridge-Remix Build 65 using the attached Bully configuration and crash logs. Compare the debug-optimized assertion with the release crash; done means Bully loads into gameplay without the reported Remix crash.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.