NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Runtime Bug] Sonic Riders: In-game character models have misaligned limbs, hair, etc.
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bug
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runtime
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Description
Describe the bug
- Character models in-game have severely misaligned parts, such as limbs, shoes, hair etc.
- 0.4.1
- RTX 3060
- 551.52
- 1.0.0.0 (it’s from Sega PC Collection 2009)
Attach files!
SonicRiders RTXRemixLogsbugreport.zip
To Reproduce
Steps to reproduce the behavior:
- Select any mode and map
- Select character that you wish to play as (Tails is the easiest to see the bug on)
- See error
- (bonus) See the misaligned parts in-game during the race
Expected behavior
- The in-game character models are supposed to have their parts, limbs, hair etc. aligned correctly with their bodies.
Screenshots
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named. Reproduce with Sonic Riders 1.0.0.0 by selecting Tails and a race, then inspect the attached logs and screenshots while tracing the runtime's handling of character model parts. Done means limbs, hair, shoes, and other parts remain aligned with their bodies in menus and races.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100