NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Runtime feature] Rollback modified settings values
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Description
(There is no issue template to suggest features for the runtime in the repository, so I had to improvise)
Contact Details
@caiocinel on Discord
What is the context of the feature/improvement?
When editing the settings we make several modifications to achieve a certain objective, however this does not always go as expected, in the end having to return everything to the way it was previously.
Please describe the feature/improvement?
It would be very useful if there was some indication and way to return a setting that has been modified to its original value (similar to what happens in the Unreal Engine editor as an example).
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are identified in the issue. Start by locating the runtime settings handling and determine how original values are retained; done should include an indication that a setting changed and a way to restore its original value.
Written by the indexing model from the issue text.
Assessment
- Domain
- backend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100