NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
[Toolkit feature]: Option to set Up-axis for capture layers and 3D asset layers.
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@po-trottier is already working on this.
Since Jan 25, 2024.
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toolkit
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Description
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What is the context of the feature/improvement?
When importing 3D assets, sometimes whole scenes, it would be great with an option to set the Up axis for sublayers, .usd models or capturelayers.
Please describe the feature/improvement?
Right now we need to open the stuff in Composer, set the Up-axis there, and then re-import it into Kit. Would love the ability to do this directly in Kit.
What would be your solution? (optional)
...
Version
2024.1.1
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