NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix
Hitman 2: Silent Assassin coordinate system rotates the scene depending on the camera and the terrain system bugs out because of that
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Description
Describe the bug
- When rotating the camera, the whole world rotate instead, so captures are slanted/rotated according to the camera in USD Composer.
- Runtime Version: Newest release 0.4.0
- RTX 3060 - 12GB
- Driver version: 546.33
- Game is from Steam Build
- Using DxWrapper
Hitman 2 Silent Assassin.zip
The attached required files. The hitman2.ini has the general game settings. I experimented with many, including "DisableHWTnL" (Hardware Transformation and Lighting), with no success at all.
To Reproduce
Steps to reproduce the behavior:
1 - With the provided rtx.conf, which already has the terrain textures set as such, the terrain only renders nicely if looking from a top-bottom direction. As the angle lowers, it falls apart as if the terrain is being overlaid from camera's forward vector direction.
2 - Try making and opening capture in USD Composer, it will be rotated according to the camera.
3 - Play around with Fused World-View settings, none of them work.
Expected behavior
- The runtime should be able to identify the game's coordinate system and undo the transformations so the terrain system doesn't glitches like the video shows.
Screenshots/Videos
Video
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with the attached Hitman 2 Silent Assassin files, especially rtx.conf and hitman2.ini, using runtime 0.4.0. Compare terrain rendering at different camera angles and inspect the USD Composer capture and Fused World-View settings. Done means the terrain remains stable and captures are no longer rotated with the camera.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100