NVIDIAGameWorks / NVIDIAGameWorks/rtx-remix

Hitman 2: Silent Assassin coordinate system rotates the scene depending on the camera and the terrain system bugs out because of that

Open
#323 7 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

bug jira runtime
Dominant language
No language data
Stars
1.7k
Forks
99
PR merge metrics
No merged PRs in 30d

Description

Describe the bug

  • When rotating the camera, the whole world rotate instead, so captures are slanted/rotated according to the camera in USD Composer.
  • Runtime Version: Newest release 0.4.0
  • RTX 3060 - 12GB
  • Driver version: 546.33
  • Game is from Steam Build
  • Using DxWrapper

Hitman 2 Silent Assassin.zip
The attached required files. The hitman2.ini has the general game settings. I experimented with many, including "DisableHWTnL" (Hardware Transformation and Lighting), with no success at all.

To Reproduce
Steps to reproduce the behavior:
1 - With the provided rtx.conf, which already has the terrain textures set as such, the terrain only renders nicely if looking from a top-bottom direction. As the angle lowers, it falls apart as if the terrain is being overlaid from camera's forward vector direction.
2 - Try making and opening capture in USD Composer, it will be rotated according to the camera.
3 - Play around with Fused World-View settings, none of them work.

Expected behavior

  • The runtime should be able to identify the game's coordinate system and undo the transformations so the terrain system doesn't glitches like the video shows.

Screenshots/Videos
image
Video

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue with the attached Hitman 2 Silent Assassin files, especially rtx.conf and hitman2.ini, using runtime 0.4.0. Compare terrain rendering at different camera angles and inspect the USD Composer capture and Fused World-View settings. Done means the terrain remains stable and captures are no longer rotated with the camera.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.