NVIDIA / NVIDIA/warp

[REQ] support for float64 precision meshes

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feature request
Dominant language
Python
Stars
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Forks
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Avg merge
3d 17h
Merged PRs (30d)
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Description

Description

Hi, thanks for this great library. I would like to know if you plan to add support for warp.Mesh with float64 coordinates in the near future.

Context

Double precision would probably be beneficial for differentiable operations involving meshes.

Thanks.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the existing warp.Mesh precision support and how mesh coordinates are represented. Determine the scope needed for float64 coordinates and differentiable mesh operations; done would mean documented, working float64 mesh support with appropriate validation.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
computer-graphics, machine-learning
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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