NVIDIA / NVIDIA/warp

SLANG.D as differentiable renderer for Warp

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feature request
Dominant language
Python
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Merged PRs (30d)
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Description

Hello,

I have just come across https://research.nvidia.com/labs/rtr/publication/bangaru2023slangd/ and it instantly got me thinking whether SLANG.D could be used as a lightweight differentiable rasterizer or raytracer (RT-Cores accelerated?) for simulation in Warp? Some example integration would be great. Cheers!

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Research direction

The issue names no repository files, tests, or entry points. Start by reading the linked SLANG.D publication and the Warp repository to determine whether a SLANG.D-based differentiable rasterizer or raytracer integration is feasible. Done would require a demonstrated example integration, if supported.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
computer-graphics, machine-learning
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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