NVIDIA / NVIDIA/stdexec

Why so much tag_invoke declarations?

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Dominant language
C++
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Description

What is the reason for using the tag_invoke? I was just trying to figure out the code and noticed this:

image

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the tag_invoke declarations shown in the issue's linked image and trace their uses in the repository. Determine whether the existing code or documentation explains why this pattern is used; done means providing a clear explanation, with relevant references, in the issue or project documentation.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
developer-experience, documentation
Issue type
Documentation
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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