NVIDIA / NVIDIA/stdexec

`static_thread_pool` causing long compile times

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enhancement
Dominant language
C++
Stars
2.4k
Forks
270
Avg merge
3d 6h
Merged PRs (30d)
39

Description

In particular, its use of std::sort and std::span is showing up on template profiles.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start at static_thread_pool and inspect the template profiles for std::sort and std::span. The issue does not name files, tests, or a target compile-time reduction, so those details would need to be established before judging the work complete.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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