NVIDIA / NVIDIA/open-gpu-kernel-modules

Timeout waiting for RPC from GSP!

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#446 75 comments 4 reactions 0 assignees View on GitHub

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bug
Dominant language
C
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Description

NVIDIA Open GPU Kernel Modules Version

525.85.05

Does this happen with the proprietary driver (of the same version) as well?

I cannot test this

Operating System and Version

Arch Linux

Kernel Release

Linux [HOSTNAME] 6.1.8-arch1-1 #1 SMP PREEMPT_DYNAMIC Tue, 24 Jan 2023 21:07:04 +0000 x86_64 GNU/Linux

Hardware: GPU

GPU 0: NVIDIA GeForce RTX 3050 Laptop GPU (UUID: GPU-071149ae-386e-0017-3b5b-7ea80801f725)

Describe the bug

When I open a OpenGL application, like Yamagi Quake II, at a certain point the whole system freezes, and run in like 1 FPS per second. I generally have to REISUB when this happens.

To Reproduce
  1. Open Yamagi Quake II
  2. Change workspace, open pavucontrol to select a new audio sink for the game, switch back
Bug Incidence

Always

nvidia-bug-report.log.gz

nvidia-bug-report.log.gz

More Info

Related: #272

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the attached nvidia-bug-report.log.gz and the reproduction steps involving Yamagi Quake II, workspace switching, and pavucontrol. Review related issue #272 and the existing discussion to understand the timeout context; done means the described OpenGL workflow no longer freezes or drops to roughly 1 FPS.

Written by the indexing model from the issue text.

Assessment

Tech stack
arch-linux, c, linux
Domain
computer-graphics, operating-systems
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
35/100

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