NVIDIA / NVIDIA/nvapi

NvAPI_D3D12_EnableRaytracingValidation is inaccessible in C

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Dominant language
C
Stars
239
Forks
39
PR merge metrics
No merged PRs in 30d

Description

DirectX12 is perfectly usable in C, is there a reason the #if defined(__cplusplus) is at the top of the function?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start at the NvAPI_D3D12_EnableRaytracingValidation entry point and inspect the surrounding __cplusplus guard and its declaration. Verify whether the function is exposed to C callers, then confirm the result with the relevant C compilation or API validation checks available in the repository.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
api, computer-graphics
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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