NVIDIA / NVIDIA/cuvs

Follow up to using cuTile in KMeans

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Dominant language
Cuda
Stars
854
Forks
236
Avg merge
3d 3h
Merged PRs (30d)
62

Description

This issue captures follow-up work created in https://github.com/NVIDIA/cuvs/pull/2249.

Immediate follow ups:

  • Add benchmarking scripts that aim to identify regressions in newer tileiras versions and sweep tile shapes, as well as exercise the sweep for new architectures

CUDA 13.5 tasks:

  • Update tile shapes to known improvements:

FP32:

SM Strict Relaxed
80 128x128x16, occ=2 128x128x16
86 64x256x16, occ=2 128x128x16
90 64x256x32 128x128x64
100 128x128x128 128x128x128
120 64x128x32, occ=2 64x256x32, occ=2

FP16:

SM Strict Relaxed
80 128x128x128, occ=2 128x64x128, occ=2
86 128x128x32, occ=2 128x128x32, occ=2
90 128x128x64 64x128x128
100 128x128x128, occ=2 128x256x16, occ=2
120 64x256x64, occ=2 64x256x128, occ=2
  • Check if we can move to C++ Tile

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the cuTile KMeans work introduced in PR 2249 and identify the existing tile-shape configuration and benchmarking entry points. Add the requested regression and tile-shape sweeps, update shapes for the listed CUDA 13.5 architectures, and document whether moving to C++ Tile is feasible.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
machine-learning, performance
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
35/100

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