NVIDIA / NVIDIA/cuvs

Avoid redefinition of type enums in C++ and C headers

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Dominant language
Cuda
Stars
854
Forks
236
Avg merge
3d 3h
Merged PRs (30d)
62

Description

Creating this issue to kick-off discussion into improving reusability and maintainability of our type enums.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. First identify where the C and C++ type enums are defined and duplicated, then agree on the reusable design and its completion criteria before implementing or testing it.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, cpp
Domain
backend-api-design
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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