NVIDIA / NVIDIA/cuda-quantum

Consider refactoring client/server pass pipeline to use common code

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Dominant language
C++
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Description

In the future, we may want to look at how to combine this (client/server pass pipeline splits in RemoteRestRuntimeClient) with addPipelineToQIR so that we use common code for all these places that do passes lest the pass pipeline differences become unmaintainable.

Originally posted by @bmhowe23 in https://github.com/NVIDIA/cuda-quantum/pull/1012#discussion_r1449163223

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Research direction

Start by locating the client/server pass-pipeline split in RemoteRestRuntimeClient and the addPipelineToQIR entry point. Compare how each assembles and applies passes, then define the shared behavior that would replace both paths; done means the pipelines use common code without losing their client/server distinctions.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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