NVIDIA / NVIDIA/cuCascade

Make reservation-aware converter overloads honor GPU and DISK target reservations

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Dominant language
C++
Stars
59
Forks
35
Avg merge
17h 38m
Merged PRs (30d)
3

Description

Description

PR #152 adds reservation-aware converter overloads so HOST-target conversions can allocate from a caller-provided memory::reservation instead of double-counting capacity. However, the same overload currently accepts reservations for GPU and DISK targets even though those converters ignore the reservation.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing PR #152 and the reservation-aware converter overloads for HOST, GPU, and DISK targets. Trace how memory::reservation is handled for GPU and DISK conversions, then verify that caller-provided reservations are honored without double-counting capacity.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
backend
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
52/100

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