NVIDIA / NVIDIA/cccl

Migrate to libcu++ atomics

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cub
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Description

This is blocked on NVIDIA/libcudacxx#52 and NVIDIA/cccl#946.

NVIDIA/libcudacxx#52 means we can just update the callsites, and not juggle multiple types (with different APIs and semantics, depending on SM version and operating system) through multiple layers of dispatch / agent level abstractions. This will lead to a far more maintainable, much lower effort implementation.

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