[FEA]: Improve handling of thread and block indices
- Dominant language
- C++
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Description
### Is this a duplicate?
- [x] I confirmed there appear to be no [duplicate issues](https://github.com/NVIDIA/cccl/issues) for this request and that I agree to the [Code of Conduct](CODE_OF_CONDUCT.md)
### Area
CUB
### Is your feature request related to a problem? Please describe.
We are currently quite inconsistent about our handling of threadidx and blockIdx, which leaves questions about overflow and integer promotions.
### Describe the solution you'd like
We should settle on a uniform approach, most likely a proper inline function that returns e.g `threadIdx.x + blockDim.x * blockIdx.x` in a safe maner
### Describe alternatives you've considered
_No response_
### Additional context
_No response_
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Assessment
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