[BUG]: _LIBCUDACXX_DEBUG_ASSERT doesn't work in constexpr contexts in all compilers
- Dominant language
- C++
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Description
### Is this a duplicate?
- [X] I confirmed there appear to be no [duplicate issues](https://github.com/NVIDIA/cccl/issues) for this bug and that I agree to the [Code of Conduct](CODE_OF_CONDUCT.md)
### Type of Bug
Something else
### Component
libcu++
### Describe the bug
It is currently not possible to use `_LIBCUDACXX_DEBUG_ASSERT` in constexpr contexts on all platforms.
This has lead to discussion:
https://github.com/NVIDIA/cccl/pull/358/files/4b9f0b8bb969646d6d877321e3d5de9da75bf833#r1318479854
### How to Reproduce
https://cuda.godbolt.org/z/Y1nT8E5f1
```
#include
// This actually compiles fine, but apparently not with GCC 6 as host compiler.
# define _LIBCUDACXX_DEBUG_ASSERT(x, m) _LIBCUDACXX_ASSERT(::std::__libcpp_is_constant_evaluated() || (x), m)
__device__ constexpr int f(int count) {
_LIBCUDACXX_DEBUG_ASSERT(count >= 0, "");
return count;
}
```
### Expected behavior
We should have a way to use the debug asserts in constexpr contexts. Whether that is disabled on older host compilers or not doesn't matter imho.
### Reproduction link
_No response_
### Operating System
_No response_
### nvidia-smi output
_No response_
### NVCC version
_No response_
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Assessment
This issue has not been assessed yet.