[FEA]: Block-level `TransformReduce`
- Dominant language
- C++
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Description
### Is this a duplicate?
- [X] I confirmed there appear to be no [duplicate issues](https://github.com/NVIDIA/cccl/issues) for this request and that I agree to the [Code of Conduct](CODE_OF_CONDUCT.md)
### Area
CUB
### Is your feature request related to a problem? Please describe.
#1091 added a new CUB device-algorithm for transform reduce, to exploit potential opportunity in vectorized loads As a user, I expect to see a similar API at the block-level, potentially allowing register saving + other benefits that are also provided by the device transform reduce.
### Describe the solution you'd like
`cub::BlockReduce::TransformReduce`
### Describe alternatives you've considered
_No response_
### Additional context
_No response_
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