FR: kill "nomal" array on Triangles geometry, and replace with ANARi attribute system
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- Dominant language
- C++
- Stars
- 41
- Forks
- 16
- Avg merge
- 1d 5h
- Merged PRs (30d)
- 7
Description
currently ANARI can specify normal like any other attribute, but barney internally has a more classical index[]/vertex[]/normal[] representation.
should kill the latter and replace with all anari attribute handling.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the Triangles geometry implementation and the existing ANARI attribute handling to identify where index[], vertex[], and normal[] are represented. Done means the classical normal-array representation is removed and normals are handled through the ANARI attribute system consistently.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Refactor
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100