NVIDIA-RTX / NVIDIA-RTX/Streamline_Sample

Crash On Initialization when trying to load dlss_g.dll plugin

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Dominant language
C++
Stars
39
Forks
24
PR merge metrics
No merged PRs in 30d

Description

I built and Setup my project in all configurations {debug, dev, release} and the same goes for the Streamline SDK built from source in the same manner, each configuration crashes when the Plugin Manager tries to load the dlss_g.dll plugin, and I can't get my sample opened and check if any of the plugins or features are working.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing initialization in the Plugin Manager while it loads dlss_g.dll across the debug, dev, and release configurations described in the issue. Investigate the crash at that loading point; the work is done when the sample opens without crashing and the plugins or features can be checked.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
tooling
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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