NVIDIA-RTX / NVIDIA-RTX/Streamline_Sample
Crash On Initialization when trying to load dlss_g.dll plugin
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- Dominant language
- C++
- Stars
- 39
- Forks
- 24
- PR merge metrics
- No merged PRs in 30d
Description
I built and Setup my project in all configurations {debug, dev, release} and the same goes for the Streamline SDK built from source in the same manner, each configuration crashes when the Plugin Manager tries to load the dlss_g.dll plugin, and I can't get my sample opened and check if any of the plugins or features are working.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing initialization in the Plugin Manager while it loads dlss_g.dll across the debug, dev, and release configurations described in the issue. Investigate the crash at that loading point; the work is done when the sample opens without crashing and the plugins or features can be checked.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100